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A
Agent (class in MABpy.base)
B
BernoulliEnviroment (class in MABpy.SimpleMAB)
D
done (MABpy.base.GameEnviroment attribute)
DummyEnviroment (class in MABpy.SimpleMAB)
E
eGreedyAgent (class in MABpy.ActionRewardAgents)
enGreedyAgent (class in MABpy.ActionRewardAgents)
EnvParams (class in MABpy.base)
G
GameEnviroment (class in MABpy.base)
GaussianEnviroment (class in MABpy.SimpleMAB)
getBestAction() (MABpy.base.GameEnviroment method)
getBestAvgReward() (MABpy.base.GameEnviroment method)
getBestReward() (MABpy.base.GameEnviroment method)
GetGameLogs() (MABpy.base.IteractionModel method)
getReward() (MABpy.base.GameEnviroment method)
getRewardSample() (MABpy.base.GameEnviroment method)
I
initEnviromentParams() (MABpy.ActionRewardAgents.SimpleAgent method)
(MABpy.ActionRewardAgents.UCB2Agent method)
(MABpy.base.Agent method)
IteractionModel (class in MABpy.base)
L
Learn() (MABpy.base.Agent method)
M
MABpy (module)
MABpy.ActionRewardAgents (module)
MABpy.base (module)
MABpy.MarkovianMAB (module)
MABpy.SimpleMAB (module)
MakeDecision() (MABpy.base.Agent method)
P
params (MABpy.base.GameEnviroment attribute)
Play() (MABpy.base.IteractionModel method)
R
RandomAgent (class in MABpy.ActionRewardAgents)
reset() (MABpy.base.GameEnviroment method)
Reset() (MABpy.base.IteractionModel method)
S
SimpleAgent (class in MABpy.ActionRewardAgents)
U
UCB1Agent (class in MABpy.ActionRewardAgents)
UCB2Agent (class in MABpy.ActionRewardAgents)
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